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The 20 Most Popular Gacha Games of May, 2023

It’s that time of the month – New Gacha games rise.. and new Gacha games fall. Some might surprise you. Some might not.
Hey, my name is Stix and welcome back to your monthly recap of how your favorite Gacha games are doing on a month by month basis. These stats are purely Mobile – and do not include PC stats for reference.

Last month, Uma Musume dethroned Genshin Impact as the #1 Gacha game in the world. This month, Genshin Impact took back its crown, with a worldwide revenue of $95 million dollars and 3.8 million new players. Soon there will be more players playing Genshin than there are people in the world. This is up from last month’s $90 million dollars.
At #2 we have Honkai: Star Rail.
Now I’ll admit right out the gate – Star Rail would easily be the #1 highest grossing most downloaded Gacha game in the world for the month if it didn’t only have a week’s worth of earnings to base this off of, but in a short 6 day period, Honkai: Star Rail averaged $42 million dollars in revenue and over 30 million players.
HoYo have now successfully dominated the genre with 2 of the most popular Gacha games in the world.
#3 is once again occupied by Fate/Grand Order, which has pretty much secured itself the #3 spot every month for the entirety of 2023 thus far, with $35 million dollars in revenue, and 200,000 new downloads. This is up quite significantly from last month’s $25 million dollars.
NIKKE takes the #4 spot – something haters would’ve told you was impossible 6 months ago, earning $25 million dollars and 300,000 new players. Absolutely crazy numbers, although down slightly from last month’s $30 million dollars.
Uma Musume has secured the #5 spot – down from the #1 spot last month, with $25 million dollars in earnings and 60,000 new players. Those are still absolutely insane numbers given this game still remains pretty much a Japan exclusive.
Blue Archive has taken the #6 spot – maintaining a top 10 spot every month since this year began, with $13 million dollars in revenue and 200,000 new players. This is down slightly from last month’s $14 million dollars, but by no means a sign of decline.
#7 somehow goes to Raid: Shadow Legends, with a whopping $16 million dollars in revenue and 700,000 new players. This is down from last month’s $18 million dollars. I don’t know how this continues to make it into the top 10 – I played 15 hours of it and it was the least free to play friendly Gacha I’d ever played.
The #8 spot goes to Summoners War, with $14 million dollars in revenue and 260,000 new players. This is on par with last month’s $14 million dollars – surprisingly not boosted by the recent release of Summoners War Chronicles, which didn’t even make the top 10 this month.
Coming in at #9 is Arknights, finally breaking back into the top 10 – just barely, with $11 million dollars in revenue and 200,000 new players. This is slightly down from last month’s $12 million dollars. Arknights is my favorite Gacha game and I’m glad to see it make its way back into the top 10.
Dislyte makes #10 here for the first time in.. well, forever, I think? With $11 million dollars in revenue and 1.2 million new players. This is up significantly from last month’s $2 million dollars.
These are absolutely phenomenal numbers, showing that the game has reached a second wind. Or a massive event that has been marketed to millions of people in a short time-frame.
#11 is taken by Diablo Immortal, with $11 million dollars in revenue and 400,000 new players. This is on par with last month’s $11 million dollars, and goes to show that the game has achieved a very stable income and rate of new player acqiusition. Somehow.
At #12 we see Project Sekai, with $11 million dollars in revenue and 200,000 new players. This is down quite a bit from last month’s $15 million dollars, but still crazy numbers given there isn’t a single person I know that actually plays the game.
Heaven Burns Red comes in at #13, a Japanese exclusive somehow managing to earn $9 million dollars and 100,000 new players, which is down by over half from last month’s $20 million dollars. Nevertheless, absolutely crazy numbers for a single-region release.
Marvel Snap, another Gacha I’ve never heard anyone play takes the #14 spot, with $9 million dollars in revenue and 800,000 new players. Mostly kids, probably. This is down from last month’s $10 million dollars.
#15 is secured by AFK Arena. A title I guarantee you never saw coming, with $9 million dollars in revenue, and 400,000 new players. This is up from last month’s $7 million dollars. Can you believe an AFK Gacha brings in more money than Honkai Impact 3rd and Tower of Fantasy combined?
Summoners War Chronicles managed #16, with $7 million dollars in revenue and 900,000 new players. Unbelievably high rate of new players comparatively to the earnings, which are down from last month’s $8.2 million dollars.
Dragon Trail: Hunter World – a Gacha I’ve never actually heard of took the #17 spot, with $6.4 million dollars in revenue and 400,000 new players. This is down from last month’s $8 million dollars. Evidently, the game is incredibly popular, I just somehow never knew of its existence.
Memento Mori comes in at #18, and is arguably a Gacha nobody ever expected to have the lasting power it has, with $6.4 million dollars in revenue and 70,000 new players. Down from last month’s $8 million dollars but still higher than almost every other popular Gacha game, somehow.
Fire Emblem: Heroes takes the #19 spot, with $5.6 million dollars and 20,000 new players only. This is up from last month’s $5 million dollars, and proof that the Fire Emblem franchise can thrive in any genre.
And finally at #20, we have Street Fighter: Duel, with $5.5 million dollars in revenue and 510,000 new players. This is down from last month’s $11 million dollars, but given the state the game and company is in right now, it’s not unexpected. On the contrary, I’m surprised it still made so much.

This was quite the interesting month. Honkai: Star Rail launched, and has arguably already made hundreds of millions of dollars across every platform combined, dethroning Genshin and becoming the fastest growing Gacha game in history. I’m curious the effect it’ll have on Honkai Impact next month, honestly.
We saw Tower of Fantasy not even make the top 20 – being bested by idle RPGs that don’t even require playing, continuing its trajectory into obscurity one month at a time.
Punishing Gray Raven barely made $2 million dollars, but with its PC release on May 15th we may see a significant boost next month. Other releases like Higan Eruthyll made a mere $1.8 million dollars in its launch month, Echocalypse and Demian Saga both made less than a million dollars.
Admittedly, there has been a decent shift in the genre in the last month and I’m glad to see it. Competition is always important.

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The 15 Most Popular Gacha Games of April, 2023 https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-april-2023/ https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-april-2023/#respond Thu, 03 Aug 2023 17:12:29 +0000 https://www.mmobyte.tv/?p=11353 The post The 15 Most Popular Gacha Games of April, 2023 appeared first on MMOByte: Your #1 MMO Portal - MMORPG News, Reviews, Gameplay.

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The 15 Most Popular Gacha Games of April, 2023

This is an exciting month! This marks the second time in a year that Genshin Impact lost its rank as the #1 Gacha game, and to a surprise competitor: No, not Tower of Fantasy.
We also saw a large number of Gacha games shift in positions, which is always healthy for the genre.
Hey, my name is Stix and welcome back to your monthly recap of how your favorite Gacha games are doing on a month by month basis.

Let’s start this off with #1 – NOT Genshin Impact. Yes, for the first time in 7 months, Genshin Impact lost the crown as the #1 highest grossing Gacha game – this time, to Uma Musume.
Uma Musume brought in over 100,000 new downloads and $76 million dollars within Japan, along with 10,000 new downloads and $600,000 dollars within Korea. For comparison, last month Uma Musume had 60,000 new downloads and earned $28 million dollars.
Coming in at #2 – which is something this Gacha game is absolutely not used to, is Genshin Impact, bringing in a grand total of 2,000,000 new downloads across Android and iOS and $47,000,000 in revenue Globally.
China brought in 500,000 new downloads and $28 million dollars in revenue. For comparison, last month saw 3 million downloads and $68 million dollars Globally, and 800,000 downloads and $61 million dollars in revenue within China.
NIKKE still managed to hold the #3 spot, managing to lure in 500,000 new downloads and $28 million dollars in revenue. Given how many haters said the game would be dead within the first few months, NIKKE is holding up incredibly well.
For comparison, last month saw 600,000 new downloads and $28 million dollars in revenue.
Fate/Grand Order secured the #4 spot – maintaining a top 5 position every month since I started doing this approximately 7 months ago. Grand Order managed 210,000 new downloads and $23 million dollars Globally.
While still absolutely fantastic numbers, these were down considerably from last month’s 120,000 new downloads and $50 million dollars.
Heaven Burns Red rounds at the top 5, coming in at #5 itself. As a Japanese exclusive still, the game managed to secure 400,000 new downloads and $19 million dollars.
For comparison, last month saw 800,000 new downloads and $25 million dollars. Still quite the incredible numbers.
Raid Shadow Legends comes in at #6 with a whopping 800,000 new downloads and $19 million dollars earned. How they manage to continue to do as well as they do baffles me.
For comparison, last month Raid brought in 600,000 new downloads and $15 million dollars.
Project Sekai came in at #7, with a total of 300,000 new downloads and $16 million dollars. Most of this came from Japan, honestly.
For comparison, last month Project Sekai saw 340,000 new downloads and $11 million dollars.
#8 sees Blue Archive retaining its top 10 spot month after month, with Blue Archive managing to bring in 120,000 new downloads and $15 million dollars. Sensei’s working these schoolgirls hard.
For comparison, last month saw Blue Archive almost break into the top 3 Gacha games worldwide, bringing in 320,000 new downloads and $24 million dollars. Absolutely crazy.
Summoners War comes in at #9, managing 280,000 new downloads and $14 million dollars. This is separate from Summoners War Chronicles, which also managed to make it into this list a little further down.
For comparison, last month Summoners War brought in 70,000 new downloads and $8 million dollars in revenue. Evidently this month was a substantial improvement.
For the first time ever, Granblue Fantasy managed to obtain a top 15 position, coming in at #10. Granblue Fantasy typically averages $1 to $3 million dollars in revenue so this was bizarre to see, this month bringing in over 100,000 new downloads and $12 million dollars.
For comparison, last month it only managed 30,000 new downloads and $2 million dollars.
#11 sees an unlikely competitor cling to its top 15 position – Diablo Immortal. How people still play and spend money on this game continues to amaze me, with Immortal bringing in over a million new downloads and $11 million dollars in total revenue between Global and China.
For comparison, last month saw 1 million new downloads and $10 million dollars earned.
Summoners War: Chronicles is a brand new Gacha release, coming in at #12, and sees some pretty incredible numbers accompanying it – with 2.7 million new downloads and $8 million dollars earned.
No comparison can be made since this game was released so recently.
Memento Mori somehow continues to hold a top 15 position given it’s an Idle RPG, this month coming in at #13, and bringing in 80,000 new downloads along with $8 million dollars.
For comparison, last month it managed 80,000 new downloads and $9 million dollars, so it’s maintaining its stats pretty effortlessly.
At #14 we have The Seven Deadly Sins: Grand Cross bumping back into the top 15, managing 30,000 new downloads and $5.4 million dollars.
For comparison, last month it wasn’t in the top 15, but managed 20,000 new downloads and $4.4 million dollars.
And finally, at #15 we have Epic Seven, with 140,000 new downloads and $4 million dollars in total revenue. It’s honestly surprising how well this game continues to do given its age and style comparatively to many other Gacha.
For comparison, last month saw 120,000 new downloads and $4 million dollars in total revenue.

This was quite the interesting month. We saw Genshin Impact dethroned at #1 – which has only happened a total of 2 times over the course of the last 12 months. And by none other than the horse Waifu simulator.
We saw Tower of Fantasy’s third month in a row making a mere $2 million dollars, continuing its steep decline month after month despite its community believing otherwise.
Eversoul and Eminence in Shadow fell out of the top 15, Path to Nowhere didn’t make top 30, Memento Mori somehow did.
But most importantly Honkai Star Rail along with a few other new Gacha games are right around the corner, so I’m excited to see what happens in their respective first months, and seeing if HoYo struck gold with Genshin, but fail with subsequent releases. And that’s pretty much it.

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The 15 Most Popular Gacha Games of March, 2023 https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-march-2023/ https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-march-2023/#respond Wed, 08 Mar 2023 16:47:02 +0000 https://www.mmobyte.tv/?p=11181 The post The 15 Most Popular Gacha Games of March, 2023 appeared first on MMOByte: Your #1 MMO Portal - MMORPG News, Reviews, Gameplay.

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The 15 Most Popular Gacha Games of March, 2023

This is an exciting month! We’ve seen the top 15 Gacha games – games that have dominated earnings over the last several months – shift, which is healthy for the genre.
No singular group of games should continue to dominate the genre repetitiously each month without competition.
When studios are no longer challenged, they grow lazy. And we’ve seen that happen time and time again. Hey, my name is Stix and welcome back to your monthly recap of how your favorite Gacha games are doing on a month by month basis.
If you’re interested in Gacha releasing this month – new Gacha to try out, I have a dedicated video exclusively for that that you can find linked below or at the end of this video.

Let’s start this off with #1Genshin Impact. I know, shocking, Genshin is still the #1 most played and highest grossing Gacha game of March 2023, bringing in a grand total of 3,000,000 new downloads across Android and iOS and $67,000,000 in revenue Globally.
China brought in 800,000 new downloads and $61,000,000 in revenue, totaling 3.8 million new players, and $128 million dollars in revenue. This is an increase in revenue over last month, which saw $107 million dollars, but a decrease in new players, down from 4 million.
The #2 spot has been heavily dominated by NIKKE ever since it launched. And after several months, while still doing absolutely incredibly.. it saw its first defeat, with Fate/Grand Order taking the #2 spot, with 120,000 new downloads and $47,000,000 within Japan alone, and 80,000 new downloads and $3,000,000 Globally.
Japan and Global, totaled 200,000 new downloads and over $50,000,000 in earnings, which is an increase over last month in terms of earnings – which saw $45,000,000 – yet a decrease in new players, down from 340,000.
NIKKE may have fallen from #2 – but it still holds strong at #3. Although just barely, bringing in 600,000 new downloads and $28,000,000 Globally.
If it had fallen a mere few million dollars this month, the game would have fallen to the #5 spot instead. Both in terms of downloads and earnings, this is a decrease over last month, as last month saw $47,000,000 in revenue, and 800,000 new players.
The next 2 games tied when it came to earnings. Both differed quite significantly when it came to total new players, so that’s what we’re using to label them as #4 and #5 respectively.
#4 saw Heaven Burns Red enter the top 5 Gacha games of March – the first time this has happened – I believe – in over a half year. Heaven Burns Red is available exclusively in Japan, so this is quite the accomplishment, as is the monumentally large 800,000 new players and $25,000,000 dollars in total revenue.
This is an enormous increase over last month, which saw a mere 40,000 new players and $8,000,000 dollars in earnings.
Uma Musume wasn’t far behind, however, at #5. Uma Musume was a Japanese exclusive until recently, when the game launched in Korea. Japan, however, saw 60,000 new players and $25,000,000 in total revenue this month.
This is a decrease from last month, which saw 80,000 new players and $41,000,000 in total earnings. Korea, however, saw a negligible 10,000 new players and $700,000 in total revenue. Also down from last month’s $1,300,000 and 13,000 new players.
Interestingly, Blue Archive almost saw itself breaking into the top 3 for the first time ever, coming in at #6. Combining Japan and Global, Blue Archive saw 320,000 new players and $24,000,000 in total revenue.
This is the third month in a row where Blue Archive has managed to accumulate hundreds of thousands of new players, and over $20,000,000 in earnings, with last month seeing 330,000 new players and $21,000,000 in total revenue.
Raid: Shadow Legends managed to capture the #7 spot this month, bringing in 600,000 new players and $15,000,000 in total revenue. I’m honestly not sure how this game manages to continue to attract such a large audience, and how that same audience continues to justify spending on it. But whatever they’re doing – they’re doing right.
This was a decrease over last month, however, which saw $17,000,000 in total revenue and 1 million new players.
Project Sekai came in at #8, with a total of 340,000 new players and $11,700,000 in total revenue split between Japan and Global. Most of which came from Japan, honestly. This is a slight decrease over last month which saw 370,000 new players and $12,000,000 in total revenue.
#9 is a game that unfortunately still exists, Diablo Immortal. Diablo Immortal managed to bring in a grand total of over 1 million new downloads, and $10,000,000 between Global and China. This is a decrease over last month which saw $18,000,000 and still roughly over a million downloads.
#10 is a Gacha game that nobody predicted would have the lasting power that it has: Memento Mori. Memento Mori managed 80,000 new players, and $9,000,000 in total revenue. Which is a steep decline from last month, which saw 290,000 new players and $14,000,000 in total earnings.
And while a decline of a pretty large margin – it is still in the top 10 highest grossing Gacha games this month, which is quite the accomplishment half a year after its launch.
Summoners War comes in at #11 with 70,000 new players and $8,000,000 in total revenue Globally. This is a decrease over last month’s 90,000 new downloads and $12,000,000 in total earnings.
Fire Emblem Heroes managed to secure the #12 spot this month with a Global total of 80,000 new players and $5,000,000 in revenue. This is a decline over last month which saw the game reach 100,000 new players and $7,000,000 in total revenue, and also marks the game’s first inclusion into this list.
#13 through #15 all earned the same this month, yet differed in total number of new players, so we’re going to separate them as we did earlier.
At #13 we have Eversoul, a Gacha that released Globally back in January 2023. Eversoul has managed 290,000 new players this month and $4,000,000 in total revenue. That is a sizeable decrease over last month which saw 1,200,000 new players and $9,000,000 in total revenue. Yet not a decrease large enough to warrant concern.
At #14 we have Eminence in Shadow, another new release that managed to accumulate 130,000 new players and $4,000,000 in total revenue Globally. This is down from the 150,000 new players and $5,000,000 earned last month.
And finally, at #15 we have Epic Seven. Epic Seven rarely makes it into these lists – so I’m always surprised to see it when it does. This month, Epic Seven managed 110,000 new players and $4,000,000 in total revenue Globally. This is an increase over last month’s 80,000 new players and $3,000,000 in total earnings.

This was quite the interesting month. We saw Arknights fall out of the top 15 – we saw Tower of Fantasy’s second month in a row making a mere $2 million dollars, Honkai Impact raise into the top 20 but still miss the top 15. Artery Gear is making less than $100,000 per month, as is Neural Cloud which is a recent launch as well.
Revived Witch actually only made $20k last month Globally. That is insane.
But that’s pretty much it.

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The 15 Most Popular Gacha Games of February, 2023 https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-february-2023/ https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-february-2023/#respond Fri, 03 Feb 2023 20:05:53 +0000 https://www.mmobyte.tv/?p=11125 The post The 15 Most Popular Gacha Games of February, 2023 appeared first on MMOByte: Your #1 MMO Portal - MMORPG News, Reviews, Gameplay.

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The 15 Most Popular Gacha Games of February, 2023

Man, is it already February? Dude, I feel like I just got over the Christmas and New Year bloat… like, I’m still struggling to fit into my pants because of how large I’ve gotten. With a new month, comes changes in Gacha popularity. Player density. Revenue. Is Genshin still #1? Has Tower of Fantasy managed to break back into the top 30? is Diablo Immortal still scamming players out of tens of millions of dollars? That’s what we’re here to find out.

Hey, my name is Stix and welcome back to your monthly recap of how your favorite Gacha games are doing on a month by month basis.

At #1 we have Genshin Impact, which has managed to retain a monopoly on the market moving into the new year, although they saw a decrease in total revenue compared to last month. A decline from $127 million dollars totaling China and Global to $118 million dollars.
Global alone made $63 million dollars, to put this into perspective for other titles. There were still upwards of 3 million new downloads, however.
While we can only track NIKKE‘s Global earnings, it managed to actually see an increase in revenue – from $43 million dollars up to $47 million dollars earned in total. With this, it managed to maintain its #2 spot.
People thought NIKKE would see a very rapid, very steep decline but contrary to popular belief, the game is doing incredibly well, managing over half a million new downloads this month.
Fate/Grand Order maintains its grip on #3, with a nice increase over its previous months earnings from $42 million dollars to $45 million dollars between Japan and Global. It also saw over 360,000 new downloads – a whopping increase over last month’s 40,000.
Uma Musume comes in at #4 as – within Japan, it continues to see incredible success, increasing from $28 million dollars to $41 million dollars last month. Yet still only a few thousand total downloads. Meaning the game isn’t growing in size, but current players are spending more than ever.
Coming in at #5 is a Gacha game that has, realistically, never been in the top 5 before: Blue Archive. Blue Archive saw a monumentally large increase in revenue, from $6 million dollars combined with Japan and Global, to $20.7 million dollars.
That’s more than 3 times its previous month, is the largest sum of money ever earned in a single month by the game, and has set the year up to be quite the overwhelming success. Sadly, it still only garnered 80,000 new downloads.
Arknights comes in at #6 with quite the sizeable increase from its previous month as well. Arknights made $18 million dollars last month, compared to the $3.4 million dollars it made the month before it. And still managed over 300,000 new downloads. That is absolutely crazy.
Diablo Immortal comes in at #7 with a whopping $17 million dollars earned. That is the same as its previous month. It also managed hundreds of thousands of new downloads, going to show that bad, pay to win, predatory games can still be successful.
Raid: Shadow Legends comes in at #8 with $17 million dollars earned, down from its previous month’s $19 million dollars. Still, the game managed 1 million new downloads – an absolutely astonishing number given the type and quality of game it is.
#9 is interestingly enough, Memento Mori, which saw an uptick in earnings from $12 million dollars, to $14 million dollars. It also saw 300,000 new downloads, but this can be attributed to the fact that it’s still technically a new game. Although it’s earning a lot more than most new releases.
#10 is Summoners War, which managed to earn $12 million dollars, a decline from the previous month’s $14 million. Unfortunately for the game there were only 90,000 new downloads. Which is still more than half the other games in the top 50.
Project Sekai manages to take #11 with $10.9 million dollars earned via both Japan and Global. This is on par with what it made the previous month. It also managed to accumulate over 300,000 new downloads.
Coming in at #12 is The 7 Deadly Sins Grand Cross, making a cumulative total of $10 million dollars between Global and Japan, up slightly higher than the previous month’s $9 million. Interestingly, there were only 20,000 new downloads across both regions.
Eversoul – which just launched last month managed $9 million dollars in total earnings Globally, comes in at #13. There were 1.2 million new downloads for the game, which are pretty impressive numbers. Admittedly, I had a lot of fun in Eversoul.
#14 is Heaven Burns Red, a Japanese exclusive that has managed to earn enough to be included in the top 15 Gacha games every month since I started doing this, and continues again with $8 million dollars earned, tying in with the previous month’s $8 million dollars. Like many Japanese exclusives, there were very few new downloads – a mere 20,000.
And finally, at #15 is Azur Lane, with $5.5 million dollars earned between both Japan and Global, down from the previous month which saw $8.8 million dollars in earnings. Azur Lane also brought in an estimated 100,000 new players.

As you can see, January was quite a month for Gacha games. Somehow, NIKKE continues to absolutely defy all logic and dominate the genre. Which is really no surprise. Blue Archive and Arknights breaking the top 10 were quite the shocker. Punishing Gray Raven barely pulled in $2 million. Tower of Fantasy still failed to break into the top 20, and actually saw a decline from $6 million the previous month to $4 million last month, falling into pretty obscure territory.

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The 15 Most Popular Gacha Games of January, 2023 https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-january-2023/ https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-january-2023/#respond Fri, 03 Feb 2023 20:01:24 +0000 https://www.mmobyte.tv/?p=11123 The post The 15 Most Popular Gacha Games of January, 2023 appeared first on MMOByte: Your #1 MMO Portal - MMORPG News, Reviews, Gameplay.

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The 15 Most Popular Gacha Games of January, 2023

Man, how time flies, right? I started covering Gacha games back in January 2022 – so this is technically my anniversary month. I’ve been doing videos for an entire year, and it’s kinda surreal that so many people have chosen to follow me on this very expensive journey into the Gacha genre.

Hey, my name is Stix and welcome back to your monthly recap of how your favorite Gacha games are doing on a month by month basis.
With the beginning of the new year, comes new potential for games to rise.. and games to fall. And I’m glad to be here to condense all of the information into one easily digestible video.

Starting off the new year at #1 is none other than Genshin Impact. Totaling both Global and Chinese versions of the game, Genshin saw 3 million downloads and $127 million dollars in total revenue across Android and iOS. An increase over last month’s $117 million dollars.
#2 saw NIKKE once again absolutely dominating the market, with a Global total of 800,000 new downloads and $46 million dollars in earnings across Android and iOS. A decrease over last month’s $70 million dollars. But it is worth noting that was expected – as this was only its second month, and second months are always going to accrue less money.
Fate/Grand Order continues to hold the #3 spot month after month, thanks to Japan. Totaling Global and Japanese versions of the game, Grand Order totaled 40,000 new downloads and $41 million dollars across Android and iOS. An increase of $9 million dollars since last month.
Coming in at #4 is Uma Musume. Uma Musume has held a top 5 spot for the last year straight, and continues to retain an active group of whales, as with it being a Japanese exclusive Gacha, it still managed 50,000 new downloads and $28 million dollars across Android and iOS. Comparatively, it saw an increase over last month’s $24 million.
Raid: Shadow Legends comes in at #5 with a Global total of 800,000 new downloads and $19 million dollars across Android and iOS. An increase over last month’s $17 million.
#6 is Diablo Immortal, with Global and Chinese versions totaling a million new downloads, and $17 million dollars across Android and iOS devices. That is a decrease from last month’s $18 million, but still far more than it should be making.
Coming in at #7 is Summoners War, with a Global total of 50,000 new downloads and $14 million dollars across both Android and iOS. This is an increase over last month’s $11 million.
Surprising everyone at #8 is Memento Mori, which amassed 170,000 new downloads in the second month of its Global release and managed $12 million dollars across Android and iOS devices. This is a decrease from last month’s $16 million, but like NIKKE, was 100% expected.
At #9 is Project Sekai, with a Global and Japanese total of 370,000 new downloads and $11.4 million dollars across Android and iOS. Comparatively, that is an increase of $1.5 million dollars over last month.
At #10 is Romancing SaGa Re:Universe, again, thanks largely to Japan, with a total of 25,000 new downloads and $9.2 million dollars earned between Global and Japan, across Android and iOS. That is an increase of $2 million dollars over last month.
Coming in at #11 is The Seven Deadly Sins: Grand Cross. Totaling both Japan and Global, there were 30,000 new downloads and $9.8 million dollars across Android and iOS devices. This was an increase of 2 million dollars since last month.
Eminence in Shadow is a brand new release that comes in at #12 managed 400,000 new downloads and $8.5 million dollars earned via Android and iOS from both Japan and Global. Much of which is attributed to Japan.
Heaven Burns Red comes in at #13 with 40,000 new downloads and $8 million dollars across Android and iOS devices. This is a Japanese exclusive, and is still not yet available Globally. This is an increase of $2 million dollars over last month.
At #14 is Blue Archive, with a whopping combined total between Japan and Global of 110,000 new downloads and $6.5 million dollars across Android and iOS. This is an increase over last month’s $5.5 million.
And then finally, at #15 is Archeland, which just launched in Korea. Thus far, the game has managed half a million downloads and $5 million dollars across Android and iOS devices. This is a solid opening for a new game.
That was an interesting month, right? We saw Tower of Fantasy drop out of the top 15 after a continued decline, dropping from $8 million dollars earned Globally to $5 million, reaching an all-time low. We saw new games like Memento Mori see only a minor drop. NIKKE continue to push the boundaries for what we’re willing to spend money on.
This is going to be an interesting year.

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The 15 Most Popular Gacha Games of October, 2022 https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-october-2022/ https://www.mmobyte.tv/the-15-most-popular-gacha-games-of-october-2022/#respond Fri, 07 Oct 2022 18:47:17 +0000 https://www.mmobyte.tv/?p=11018 The post The 15 Most Popular Gacha Games of October, 2022 appeared first on MMOByte: Your #1 MMO Portal - MMORPG News, Reviews, Gameplay.

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The 15 Most Popular Gacha Games of October, 2022

It’s that time of the month again – and yes I’m well aware I need to think up a new way of introducing you all to these monthly regenue segments. I can’t keep starting it like this.
Sensortower has released their monthly statistics telling us how much our favorite Gacha games earned. Which means.. we get to tell our friends our Gacha is more popular – is superior. So get ready, because we got plenty of games to talk about.

Genshin Impact holds #1, with 3 million new downloads, and $90 million dollars in total revenue. This is roughly in line with how well it did last month.
Uma Musume holds strong at #2, with 100,000 new downloads between Japan and Korea, and $41 million dollars in total earnings.
Fate Grand Order retains the #3 spot with 200,000 new downloads and $35 million dollars in earnings. For reference, $30 million of that is from Japan exclusively. The region this game absolutely dominates in.
Coming in at #4 is a newcomer – Diablo Immortal held the #4 spot last month, but this month? Tower of Fantasy. Tower of Fantasy accumulated 600,000 new downloads and made $20 million dollars. This is down 25% since last month.
Just because Diablo Immortal was knocked down from #4 doesn’t mean it doesn’t hold #5, at 700,000 new downloads – somehow – and $19 million dollars in total earnings. I guess next month this’ll take back the #4 position.
Summoners War comes in at #6 with 110,000 new downloads and $13 million dollars in total earnings.
Project Sekai holds #7 with 370,000 new downloads and $10 million dollars in total earnings. $9 million of which comes from Japan.
Heaven Burns Red comes in at #8 with 29,000 new downloads and $9 million dollars. All of this is from within Japan alone.
Azur Lane comes in at #9 with 100,000 new downloads and $7.6 million dollars in total revenue. For reference, Azur Lane came in at #13 last month.
Blue Archive comes in at #10 with 200,000 new downloads and $6.7 million dollars in total earnings. This might be signficantly more after their announcement of an 18+ version coming.
Epic Seven comes in at #11, with 130,000 new downloads and $6 million dollars in total earnings.
Honkai Impact 3rd comes in at #12, with 370,000 new downloads and $4 million dollars in total revenue.
Arknights came in at #13 with 90,000 new downloads and $3.3 million dollars in total revenue.
Princess Connect comes in at #14 with 30,000 new downloads and $3.3 million dollars in total revenue.
Punishing Gray Raven comes in at #15 with 100,000 new downloads and $1.4 million dollars in total earnings.
It’s always interesting, watching games shift around each month depending on what banners are running, and seeing how games like Punishing Gray Raven, as popular as it is, make such a small amount compared to other games like Epic Seven and Blue Archive, both of which are vastly inferior.

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